I am a tech witch and worldbuilder working at the intersections of myth, magic and gameplay mechanics. 

With a background as an artist, tarot reader and sound bath facilitator, I came to games serendipitously during my MA in Visual Communication at the Royal College of Art, Where I am now a Technical Instructor in Game Design. I weave my knowledge of archetypes into my game worlds, exploring themes of duality, personal growth and spiritual mastery, with a dash of whimsy. 

I am currently developing my passion project, Persephone’s Cup, while establishing my studio, Arachne. Transformation is my motivation in every avenue I explore, both professionally and creatively. I am driven by the belief that driven by the belief that true innovation lies in breaking traditions and bringing new worlds to life through storytelling.
Back to Top