Quest of Quinx is a mythopoetic journey through the alchemist’s path, where the player is invited to traverse the liminal space between the mundane and the mystical. Rooted in the ancient practice of alchemy, the project explores the transformation of base properties into gold—not merely in the literal sense, but as a metaphor for the transmutation of the self. Classical elements such as earth, air, fire, and water serve as guiding forces, while the archetypal Moon Child emerges as a symbol of potentiality and rebirth.
Quest of Quinx is an ongoing project, featuring experimental use of VR integrations. In the video above, I created a VR Ballpit experience that simulates the whimsy and wonder of forgotten childhood joys. Inside the surrealist dreamscape of Quinx’s world, the playful experience of throwing bouncy balls is contrasted with the call of adventure that lays beyond.
As with all my work, this project stands at the intersection of art, magick, and myth-making, inviting players to peer beyond the veil and engage with the unseen forces that shape our reality. Quest of Quinx is a living, breathing experiment, continuously evolving as it draws from the depths of the unconscious to forge new meanings in the crucible of play.
I presented short, looped visuals for verteX_RE-PORT, a Videogames and Nostalgia VJ event at the Star & Shadow Cinema in Newcastle April; 2024. 

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